Retexturing a Barter Item
This tutorial will demonstrate how to re-texture a simple item in Single Player Tarkov. For simplicity's sake, we will be using a barter item with no modslots or type-specific scripts.
THIS TUTORIAL WILL NOT COVER RIPPING AN ITEM FROM EFT, YOU CAN FIND A GUIDE ON THAT HERE.
For this tutorial, you will need:
- Adobe Substance Painter 3D
- AssetStudioModGUI v0.16
- Blender v4.3 or below
- Escape From Tarkov (obviously)
- GameImageUtil
- WTT Unity 2022 SDK
- An IDE:
- JetBrains Rider (Recommended)
- Visual Studio
- patience (optional)
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<source
class="responsive-img-srcset"
srcset="/assets/img/8-480.webp 480w,/assets/img/8-800.webp 800w,/assets/img/8-1400.webp 1400w,"
type="image/webp"
sizes="95vw"
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<img
src="/assets/img/8.jpg"
class="img-fluid rounded z-depth-1"
width="100%"
height="auto"
data-zoomable
loading="eager"
onerror="this.onerror=null; document.querySelectorAll('.responsive-img-srcset').forEach(function (n) { n.remove(); });"
>
</picture>
</figure>
</div>
<div class="col-sm mt-3 mt-md-0">
</div>
</div>
The rest of the images in this post are all zoomable, arranged into different mini-galleries.
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